Minor regions, in general, tend to get a reputation for being weak or uninteresting, especially when it’s in a language we don’t understand. We’re quick to write off the teams and players without giving them fair trial or recognizing the talent that’s there. In most cases, we don’t even look at them at all until we get to Globals and there are some guys we don’t recognize.
Part of my ongoing quest with these interviews is to bring the players, their motivation, and their talent to the forefront of the scene. Big Gods piqued my interest during the Spring Global Championship, and, as I’ve watched more and more of their games and interacted with the team on Twitter, I’ve grown more appreciative of their deep knowledge and unrivaled skill in the region.
That said, I was extraordinarily happy to sit down with Typhex for an hour via Twitter DM and talk about Big Gods and the Latin American region. Typhex and the core of the team have won every single championship in Latin America all the way back to BlizzCon 2015 qualifiers, unquestionably staking their ground as the best team in LatAm. Like me, Typhex also shares a passion for giving minor regions more exposure and improving the scene, a passion which he is very vocal about over social media.
On Big Gods
First of all, can you give me a brief introduction to Big Gods—who you are, how long you’ve been together, etc.?
I’m Typhex, Captain/shotcaller for Big Gods. My main role is Tank, but I also play as Melee/bruiser.
Most of the players in the team [have been] together for around 15 months, and we have been winning everything in LatAm since we got together.
Haha, you’ve been winning everything, hmm? Do you think you’re the best team because you have that history together or because you’re just the best individual players?
At first, for sure was because we were better individually because, when we got together—Me(Typhex), Vieira and Murizz—we got results instantly, but after a while we got a really good synergy, and now days, I feel like we are better [in] every sense of the game in our region, which isn’t enough sadly.
Who would you say is the playmaker on the team?
Well, that depends what playmaker means to you. The guy [that] initiates stuff? Or the one that does the most “Highlights”?
Yeah, the guy who gets the most “highlights” :p
It’s really hard to say one name like, since everyone does their part most of the time. Probably Muriz, he’s really good mechanically and has a good understanding of the game, and he also plays Greymane, Li-Ming.
Gotcha. How does the team do Hero picks? Do you have one guy who basically decides what to pick or is a group effort?
We try to do it together, but most of the time I’m the one deciding, and they try to give me tips just in case I miss something and they see it.
In general, Big Gods has a very aggressive playstyle. You guys run dive comps and double/triple tank compositions a lot. Is that a stylistic thing that comes from the players or do you think it’s just the best way to play the metagame at the moment?
Well that depends. If you saw us only in the DreamHack Summer [Championship], you’d surely think we are really crazy. I could say we are, for sure, aggressive, but [at] DHS, we kind of overdid it because we made a role swap before going there. Beto was playing in a another team as tank, and he just came in and we didn’t really have enough time to get the synergy going on for an event of that level. And since I’m the shotcaller and I’m used to playing as a Tank, I was always calling out people [out] of position, but sometimes it backfired because he wasn’t as fast and the team wasn’t following him as they used to do with me.
And as a tank, I think you need to be making those decisions yourself. You can’t be getting calls for pick offs, since the delay [that] communication brings is just too much for HotS.
I watched a little bit of Copa America where you ran the triple tank with Tyrael/Sonya/E.T.C., I believe.
Oh, we just did it because it was the best comp we could’ve gotten that game, but I guess it does fit as aggressive :D.
On Latin America
Let’s talk about the region as a whole now. For those who aren’t very familiar with Latin America, what is the structure for qualifiers? It looks like you have a North Region, South Region, and Brazil qualifiers?
Well that is basically it. You have open qualifiers separated into three “sub regions”—North, South and Brazil—and only one team goes through the qualifiers from each region, and each season they bring one additional team from one of the regions: Spring was two South teams, Summer two North Teams, and now in Fall we got two Brazilian teams!
I hope that this format changes for next year, because it’s really killing the scene in Brazil and South America.
Why do you say that?
The prize pool is divided in 3 regions, and it is giving the “North” and “South” teams an easy time to qualify for the regional since they don’t have to face the Brazilian teams, who are better overall.
Ah I see. So out of curiosity, what other players or teams are good in LatAm besides the guys on Big Gods?
Infamous Gaming from the North Region is good, INTZ from Brazil and Kaos Latin Gamers. They are all close to the same level, but I feel like they need more experience/knowledge in the game to get close to us .
Kaos Latin Gamers [is] from South Region.
On Improving the Region
You’ve ranted on Twitter about how much you hate the LatAm servers. Do you think the region would be better in skill/experience if they played more often with NA players?
Surely it would help, both for competitive and ranked players, but since the server US10 (hosted in US East) got removed, we can’t really play in NA, since 180 ping.
Ah I see. Is there anything else that might help the region develop talent better?
Fixing the matchmaking, since most of the time it seems to not work properly, making two different games for players of the same rank, putting them in two unbalanced games.
End the qualifiers division [of] South, North, Brazil and make more tournaments.
What can Blizzard do to help promote or advertise the scene? How can the community help?
For the community, all I ask is to watch Tournaments and pro stream. There is a lot to learn in those and, by doing that, you are really helping the scene. [Also?], talk about it with their in-game friends.
Now from Blizzard…minor regions need the attention and advertisement that major regions get. I feel like a lot of people in South America don’t watch the tournaments because they don’t even know that its happening, like do posts from the minor regions in the HeroesEsports page, in battle.net, and in-game background just like they do for the major regions. It’s the basic stuff that sometimes is just forgotten.
Well said. I’m sure we could talk forever about game, the scene, Blizzard’s plans, etc., but I’m gonna wrap it up in the interest of time. Last question: Is there anything else you’d like to add? Any shoutouts for friends, players, or sponsors? 😀
So I guess that is it. Thanks for the intervew, Chris, means alot for me and our scene overall, and make sure to watch the latam regional at: http://www.twitch.tv/copaamerica_pt1.
Dates are: September 3 and September 4
If any English-speaking casters want to cast the games for English-speaking viewers just DM me on Twitter and I can help with that, I guess. [Typhex and I are working together with community casters to make this a possibility; contact me if you’re interested!]
Finally, shoutouts to my teammates Murizz, Vieira, jschritte and betogg.
Thank you again Chris!
At the end of the interview, Typhex also informed me that the team is leaving the Big Gods organization this season. The future is uncertain for the team, but Typhex hinted that they may spend a season in NA next year if they make it to BlizzCon again.
“[A]s far as I can see, we would probably [be] getting into top 3 in NA [at] our current level,” he commented, clearly confident in the team’s abilities. He also believes the team has plenty of room to grow, adding that “…we would get a lot better with frequent scrims in NA.”
Keep an eye out for the Brazilian boys, and never underestimate the minor regions!