Written by: EsportsJohn
Outcast—no word better describes Valeera’s dark and muddled history. Left an orphan after her parents were killed by bandits, Valeera made a living off stealing from others and was soon imprisoned and sold as a gladiator. She formed a tight bond with her fellow gladiators Broll Bearmantle and Varian Wrynn and eventually escaped to find her own destiny. Now a member of The Uncrowned, a secretive order of rogues, she fights to take back what’s been taken from her.
To me, Valeera’s storyline is perhaps one of the most compelling in WoW history and one of the reasons why I’m excited for her entrance into the Nexus. Her cloak and dagger playstyle resonates strongly with her roguish lore and makes her an exciting hero to play. As a high skill cap hero, well-seasoned players with good positioning and proper timing make her look broken while players in the lower echelons have trouble maximizing her kit. This polarizing effect can be seen in her relatively low win rate in the first week, but like Medivh, she appears well-balanced in coordinated play. Let’s take a closer look at kit and abilities to find out why she has such mixed results!
Strengths and Weaknesses
- Powerful CC on a relatively short cooldown
- Huge burst damage
- Elusive abilities to dodge damage
- Poor initiation
- Relies heavily on getting picks
- Weak PvE and waveclear
If you’re familiar with WoW Rogues, you’ll probably be familiar with Valeera’s kit. Designed as a stealthy combatant who uses smoke and misdirection to confuse her opponents, Valeera can whittle away her enemies and prepare them for the killing blow. And, of course, she excels at quickly dispatching isolated enemy heroes.
Compared to similar stealthy assassins, Valeera’s base kit is perhaps the most devastating. Between hard CC with Cheap Shot or Garrote and the insane amount of burst she brings to the table, she’s incredibly dangerous during the laning phase, and can straight up one-shot someone in the late game. Unfortunately, her power falls off dramatically in teamfights where stealth-revealing AoE and burst damage is prevalent.
Her Trait Vanish is the defining characteristic of her playstyle. Using her stealthy tactics, she can gain vision on the map or wrap around an enemy for a flank while gaining a new set of game-changing abilities (Ambush, Cheap Shot, and Garrote). Keep in mind, she’s not actually invisible; Valeera will still show up as a shimmer on the screen, so wary opponents can anticipate her movements and knock her out of stealth before she combos.
Cheap Shot is by far her most powerful ability. With a 1.5 second stun on an 8 second cooldown, she is very dangerous in gank squads and CC chains. If you’re looking to shut someone down in a 1v1 though, the 2 second silence and raw DPS of Garrote tends to be the better choice.
Blade Flurry deals decent damage and provides minor waveclear, and Sinister Strike gives Valeera a small dash to dodge abilities or use as a gap closer. All of her abilities (including stealth) grant Combo Points when used against enemy heroes up to a maximum of three; those Combo Points can then be consumed for massive damage using Eviscerate. The most common combo is stealth ability into Blade Flurry and Sinister Strike before finishing the enemy off with Eviscerate, but various talents allow for several permutations of her basic combo.
Her Heroics are purely defensive and boost her survivability a great deal. Smoke Bomb creates a cloud of smoke that gives Valeera extra Armor and makes her Unrevealable for a short time, allowing her to escape danger and continue throwing out damage. Cloak of Shadows is usually used against heavy mage or burst comps, as it removes all damage over time effects, allows her to become Unstoppable, and greatly boosts her Spell Armor for a second. Smoke Bomb has usually been the favored Heroic, but it usually depends on the situation. If you’re against auto attackers who rely on right-clicking you, take Smoke Bomb; if you’re against lots of spell damage, Cloak of Shadows is the way to go.
Due to a strong base kit, Valeera’s build paths are quite flexible. The most common builds focus on empowering either Ambush for flat out deletion combos or Garrote for extra utility and damage. Either way, there’s still a lot of room for variation depending on the map and composition.
Valeera’s Ambush build is boosted significantly with talents like Assassinate and Death From Above which allow her to quickly close the gap and dispatch her enemies with extreme prejudice. Initiative and Cold Blood can be added to the mix for a huge boost in burst damage. If the opposing hero is a bit meatier, she can also use Thistle Tea sort of like Rewind to reset her energy costs and get two full combos off in a short time span.
The Garrote build focuses more on dealing sustained damage and effectively zoning out opponents from their team. Hemorrhage and Rupture are the bread and butter of this build and allow Valeera to deal massive damage if left uncontested. She can also pick up Fatal Finesse to power up Blade Flurry for even more damage over time. This build pairs well with Smoke Bomb because of its synergy with Rupture and the focus on damage over time.
The one downside to Valeera is that she is limited by energy costs for her abilities, but luckily there are talents to mitigate her energy consumption issues. Vigor at level 1 is a globe talent that helps her build up additional energy regeneration as well as a larger energy pool that allows her to stay in the fight a bit longer. Subtlety and Relentless Strikes are also good energy-efficient options.
On Kit, Design, and Implementation
Valeera seems to me like she stands somewhere between Nova and Zeratul—really good at player killing but not so much PvE like Nova, lots of potential maneuvers like Zeratul. In the hands of highly skilled mechanical player, Valeera will be really annoying to play against. But at the same time, she seems to be easily countered by stealth detection, which the game has plenty of.
KendricSwissh, Streamer and Commentator
Valeera is probably one of, if not the most accurate, class transfers from World of Warcraft to Heroes of the Storm. She looks, sounds, and feels exactly like if you were playing a Rogue in WoW. When I first played her, I was surprised by how resilient she can be, especially after unlocking one of her Heroic abilities.
The only firm opinion I have is that she’s a stealthed hero that has a 1.5 stun on an 8 second cooldown, and Evelynn got nerfed in League of Legends when she did the same thing on a much weaker level.
Her kit is amazing. She has everything: CC, good damage, high HP, a gap closer, an escape, and on top of that, the cooldowns are really short, plus she can restealth instantly. She can definitely snowball games right from the start, and her power continues to grow. Her talents are well designed. Seems like everything is optimal, but I think that’s due to the basic kit being so awesome.
Valeera is a special hero with two sets of skills. She’s hard to master and requires a lot of practice. She consumes energy very quickly, so it’s very important to control her energy consumption and deal as much damage as possible. Her Cheap Shot with a 1.5 stun is so imba that not only the back line is under pressure—when the front line is not with the team, they are also in danger when caught by Cheap Shot. I think Cheap Shot will be nerfed.
Wings, Super Perfect Team
Valeera has the strongest solo stun and highest burst damage with short cooldowns. For the Heroic ability, personally I prefer Smoke Bomb. With 5 seconds Unrevealable, she can keep attacking and wait for her trait, and the cooldown is only 60 seconds.
On Professional Play and Meta Changes
KendricSwissh, Streamer and Commentator
I am almost certain that Valeera is going to make an appearance in HGC very soon, as her kit designed to be most efficient if used by mechanically strong players.
As for competitive, she will have to fight for the spot with Zeratul who already needs to be respected in drafts, and I found out that the Protoss assassin has a really good matchup against her.
Her strength is insane solo hero control, burst damage, and great gank potential in the field, which can put a lot of pressure on the enemy team. Her weaknesses are slow wave clear and difficulty engaging in teamfights.
On Map and Composition Viability
I don’t see her having crazy winrates, but she will be played as a niche pick like Nova and sometimes get really good value, sometimes be completely useless and flamed for being first-picked.
Wings, Super Perfect Team
A big flaw of Valeera is she relies on her trait to engage with her combo. If she’s revealed, nearly 70% of her kit functionality is lost. So Tassadar, Valla, Diablo and other heroes with AoE damage are a great counter for Valeera.
Both of Valeera’s Heroic abilities are very strong. When facing a team comp focused on basic attacks, Smoke Bomb would confuse the enemy (she is Unrevealable); if there are mages in the enemy team, Cloak of Shadows could ensure her survivability. Above all, using her trait to engage at the right time is the key.
Huge thanks to everyone who contributed their thoughts and opinions! You are the true Heroes of the Storm!
Also, props to yaya for Chinese translations!