How to Go to College

UGA Arch

Photo Credit: athensbusiness.org

Let’s start with the meat of this topic. If you’re a good learner and a self-starter, you don’t need to go to college. In fact, it can be more beneficial for you to avoid college altogether. However, it’s important to recognize the resources that colleges can provide for you and learn how to take advantage of it for your own benefit.

My advice: Pay for one semester at a large college or university, and then reap the benefits of being a student forever.

There are a lot of perks to living next to a university. Learn how to utilize them and jumpstart your own education without having to rely on a strict programme of material or a punitive system of reward/punishment.

How I Failed at College

First of all, I’ll be honest: I never finished college. I originally entered college as a music major (piano primary). I wasn’t bad. I auditioned at a few different schools, was accepted at all of them, but ended up going to the University of Georgia.

Suffice it say that school has never been a strong suit of mine. I strongly dislike being told what to learn, and I get easily frustrated when I’m required to learn material I have no interest for. I went through a plethora of music-related majors trying to find what worked best for me—composition, music therapy, and performance—but in the end, I found myself more and more estranged from the path I was seeking: to imagine and write beautiful music that could change lives.

After that, I took a two year break to recoup some of my financial losses and get a fresh head. When I finally went back to school, I decided on English, which felt like a step in the right direction. That’s when I learned how much I hated writing. Ironic, right?

Park Hall Steps

The steps leading up to Park Hall, where I spent most of my time as an English major. Photo credit: AJC.

The long story short: I decided I didn’t like college. It’s just not for me. It’s been nothing but a money sink that’s caused me nothing but perturbation and stress over the years. I’ve had long bouts of depression linked to my schoolwork, and I’ve discovered that I just can’t do it anymore.

The Perks of Having a Student ID

This is where it gets good. Despite my eventual departure from university courses, the campus is still a big part of my life. I still drive through campus every day; it’s an important place in Athens.

That said, there’s a lot of resources at your disposal once you get a student ID and/or familiarize yourself with campus. Perhaps the biggest perk is that I have access to every single educational resource within UGA’s four campus libraries (plus lent books to other colleges/universities from all over the state) as well as its online system of books, journals, and newspapers. There is literally more information on one floor of the Main Library than any one person could ever read or learn.

Student IDs are rarely discontinued, especially at large universities, so you can often use yours long after you’ve graduated/left the university. If I want to read a book on journalism, I can go check it out with my student ID; even if my student ID is outdated, I can still make daily trips to the library to read and study.

UGA Main Library

The UGA Main Library holds one of the largest collections of books in the country.

There are also unexpected surprises—access to tools and software you wouldn’t be able to use at home. The public computers on campus have Matlab loaded on all of them. The music school has MIDI controllers and all sorts of composition software. Even if you’re not a student anymore, you can still go in and make music. All it requires is a student ID number + password, which can potentially be maintained indefinitely by resetting your password every six months.

The second biggest perk is private study areas, free wi-fi, and access to other people’s opinions and thoughts. There are tons of extracurricular groups to keep your mind sharp and pique your interests, even if you’re not a student.

Sometimes dorms are off-limits without special access, but in any case, it’s easy to find quiet nooks where no one will bother you.

Oh, did I mention the Health Center and world class Athletic Center that are open to the public? (BTW, former UGA students scored 8 Olympic medals in Rio).

An Ideal Education

For me, nothing in the world beats this sort of education. It’s a chance for me to work on my own topics at my own pace with nearly limitless resources. I’m sure I still haven’t even found everything available to me, but it’s already more than I think I could ever use.

UGA Miller Learning Center

Walking alongside others, but on your own path. That’s the dream. Photo credit: onlineathens.com

This is something I wish I had done years ago before I had accrued thousands of dollars in debt and put myself through a grueling gauntlet of success and failure in the scholastic world.

I think the main thing to draw from my story is that a traditional education is not for everyone. Having a Bachelor’s Degree that officially states that you know things is nice for credentials, but often it means very little compared to relevant experience and depth of knowledge, especially in the realm of esports and content creation.

Professionalism. What is it?

So.

The Long and Short of It

The short version is that I got blacklisted from a (presumably) large company and my reputation was ruined among a few big names in esports.

The long version is that I applied for a position at World Wide Gaming. Ever heard of it? Me either. I found the job offering on Esports Career and saw that it was a really ambitious startups. Personally, I always try to look for startups to join because I know it’s much easier to get into a management position in an organization that isn’t already established. So I thought, “Why not apply for this Editor-in-Chief position? It might end up being a good gig.”

About a week later, I was contacted by someone on Twitter (not the person I emailed) regarding the job. I wasn’t even considered for the EiC position, it was automatically assumed that I would be writer. No words at all about the application or how they thought I would be useful somewhere else.

So that was a bit disappointing. Afterwards, I was told grand stories about a huge investor who was looking to get into gaming/esports news. There was a production studio being built in Tennessee that was supposed to produce 24/7 video news! I was told that I’d have the opportunity to go all over the US to different events and record video (interviews, venue tours, etc.), and that all of my work would be well paid. For an esports writer/journalist, that is like the dream come true.

Unfortunately, I’ve seen way too many similar situations happen in esports—promises of big money/opportunity made to kids who literally have no money at all that are never fulfilled. If it sounds too good to be true, it usually is.

So I started doing some digging. I searched the people involved with World Wide Gaming, including the investor, my point of contact, and one other person I was told about. I extensively researched the history of their Twitter and Facebook accounts. I even looked up IP history and Tennessee corporations. Other than the 117K follower Twitter that had only had the handle @WWG for three weeks, I was unable to find any evidence of foul play or real shadiness.

But I also literally could not find any information about the group itself. In an attempt to get a better understanding of the organization, I sent out some feelers. I asked my point of contact about the Twitter, asked the investor about WWG via Twitter, etc.

The result? I was ignored, blocked, and never got any responses. I tried several times over the weekend to contact the organization, but was unable to find anyone available to contact other than the original guy who contacted me. After several days of silence, I finally received an email from the guy I emailed about the EiC job. He told me that, while my writing and editing skills were impressive, they were looking for someone more experienced with “working with people, developing talent, and working with a young company that needs to grow”.

From this comment, I can only surmise that public questions and concerns I raised on Twitter made them think that I was unprofessional.

The Criticism

Part of me is never repentant of my criticism. My intuition is always right, and I’ve learned to trust it. The lack of transparency and communication within World Wide Gaming is straight up terrible. Listing big names doesn’t mean anything, and it appears that their structure of organization is inconsistent at best. I’m still unable to find who is actually in charge of hiring.

The followup response to my questioning by ignoring and blocking me is the lowest, slimiest, thing a “reputable” member of the community can do. My questions were fair and straightforward, and my attempts to contact them were far from harassment. Absolutely ridiculous.

I don’t think World Wide Gaming is a scam. But I’m pretty sure it’s a group of individuals who literally have no idea what they’re doing. Esports history is full of investors who get into stuff they don’t understand and fail miserably. While several high-profile members of the esports community may be (allegedly) involved, I still worry about the likelihood that many of them have never played these roles before.

The Papercut

Nonetheless, every time I face rejection or criticism, it hits deep. I wonder what exactly it was that I did wrong and what I could have done better.

In this case, I have been up for hours wondering if my comments on Twitter were too visceral or too plain. Was it just the simple act of revealing their investor? Is revealing investors a cardinal sin in the business world?

There’s a lot I still need to learn about business, writing, and life. I’ve got a lot of experience and expertise that I’ve built up over the last few years, but I’m still learning. There is always the very real possibility that I’m an idiot.

In any case, decisions like these will continue to haunt me and make me wonder if I threw away a chance at an esports career. Is this the sort of dirt that people uncover 10 years later and call you a hypocrite for? Have I made some very real enemies in the esports world?

I’m scared, but I will try to channel my effort into the what has always been the most important thing to me: my work.

Equinox Interview Part II: Looking Back

Equinox Spirit Hood

Jon “Equinox” Peterson is a talented Heroes of the the Storm player who has played at the top of the scene for over a year. He’s well known for his incredible prowess on melee assassins such as Kerrigan and Illidan, and often assumes the role of shotcaller on his teams.

I recently sat down with Equinox to talk about his HotS career and some of the things he’s learned from progaming. Part II features Equinox looking back on his HotS career and the people he’s met along the way.

On Murloc Geniuses

MG was obviously the highlight of your career. The Murlocs were together longer than any other team without any huge roster changes (mYi may have overtaken that title as of now). Do you think that the synergy you guys built up was strong and healthy?

The synergy we built up was healthy. We all had a lot of trust in each other for the majority of the time we spent together, just kind of got shaky near the end of our time together. Around the December-January timeline, it wasn’t going over too well; scrims weren’t that productive, and people lost faith in a couple of players on the team. So the trust didn’t stay forever, but we kept it until after Heroes Rising, then the team ended up disbanding and Cauthon/Faye went to COG.

Zeveron? Or do we not speak of that?

Zeveron was a pretty interesting situation. We were doing well going into it initially, and after we lost to Tempo Storm in WCA semis, the trust that initially was had in us from the owner was thrown out the window. Got worse and worse as time went on. He’d constantly shit talk us to managers/coaches of other teams as well as tell us personally that he didn’t believe we were a good team.

Equinox Spirit Hood

 

We ended up going through a slump from the end of June all the way through July and decided as a team we didn’t want to be apart of the org anymore. Also because a Reddit thread of all the shady shit that the dude has done in the past popped up, which further cemented our decision. Not exactly the luckiest with orgs, so I lost a lot of faith in ones going into the future.

Some of the friendships you forged on MG were obviously tested during the team split at the very end. Did you ever reform those bonds?

I believe I’m still friends with everyone on the team—maybe not nearly as close but don’t think there’s any bad blood anywhere. As far as everyone else, idk if everyone’s still friends with each other.

The basic formula of MG drafts was: 1) get Fury a good tank, 2) grab some strong, well-rounded Heroes, and 3) put Equinox on a hyper carry. Do you think this formula was exploited by other teams? Did you ever discuss changing drafting strategies much?

That was our basic draft strat. A lot of our success actually came from some of the different things we tried—stuff like Vikings/Sylv split push, no tank Illidan and no tank Kerrigan w/ Vikings. A lot of crazy strats that we practiced and perfected but never ended up getting a chance to run due to Kerrigan being permabanned.

Murloc Geniuses Interviews

The Murlocs answer questions at the Americas Championship.

I think our biggest issue was just not being able to close out games vs the top 3 teams. We’d always get so close then throw once or twice and lose. Overall, our draft wasn’t exploited too much unless we just fucked it up ourselves.

Why do you think it was so difficult for MG to close out games against the top teams?

The biggest thing was just not realizing the gravity of late game. We’d always take a bad teamfight, get caught, or make a bad core decision. After making a lot of bad core decisions, I ended up just…not making them anymore after messing up so much.

MG was the king of stun train deletion comps. What’s the secret behind the perfect execution of these comps?

Playing together and building up that synergy in Hero League, scrims, and tourney games. Knowing who your tank/melee are most likely to go for and being able to follow that up. Also trusting your teammates. Something a lot of people don’t understand is you need to trust your teammates regardless of whether you think it’s the right or wrong thing to do, because if you aren’t on the same page, then it’s gonna fail anyway.

If you could go back and do anything different with MG, what would you do?

Watch a lot more replays. That’s something we never were strict about, and it messed with us so much. We watched replays at Vegas and improved so quickly in a short amount of time but never did it afterwards, so we didn’t improve as much as we should have.

On Teams After The Murlocs

After the breakup of MG, you were looking for a new team to play with. Did you ever plan on joining a big team like Tempo Storm or Cloud9? Or was the appeal of forming your own team more exciting?

After MG broke up, I thought about if that would be possible but figured it’d be easier finding a team/forming one more than joining an established/high placing team. Resurgence was one of the first teams I tried out for after leaving MG and it ended up being the team I stuck with because I liked the way their comms were and I didn’t have to shotcall on that team.

Did you consider a role switch during this time?

No, not during the Resurgence era. I did later on down the road though.

So Resurgence was your first attempt after MG, and it was…a pretty disastrous failure. I still maintain that the team was great, but the community pressure and the DDoS attacks were probably some of the worst experiences of your career. What lessons did you learn from that?

The DDoS thing was an easy lesson to learn from: get a VPN, have a backup plan ready if anything happens, and try not to make people hate you that much. Regarding the community things with our matches that made us look really bad, it was mostly just miscommunication between teams and admins that got blown up to a something big and annoying. Basically, the lesson learned is just let admins do their thing and play the game like you’re supposed to.

That must have been really devastating considering the way the community treated you and the rest of the team. How did you process and recover from that experience?

It sucked not being able to qualify but after a day or two, I didn’t really care—just worked on moving forward and prepping for the next round of qualifiers. The way the community treated us, I never really cared—never will, because at the end of the day, I’m gonna learn from my mistakes or whatever happens and do my own thing, so no reason to be bothered by what people say.

After Resurgence, you joined Astral Authority (formerly Gust or Bust/King of Blades Alpha). I remember you saying that the best part was that you finally got to do shotcalling again. What made you want to start shotcalling again?

I just enjoy having control of the game and a bigger control of the outcome of the game. On Resurgence, KilicK was our shotcaller, and I did enjoy having someone else shotcall at the time because they were really good at it, so I could just focus on playing. However, being the shotcaller also puts that pressure and responsibility on you that feels really rewarding and also very devastating, which is something I love about the role.

Astral Authority Draft

Equinox captains the draft from his phone.

You also have to be very objective and critical of yourself to become a really good shotcaller. Which also translates into you improving as a player. I was never a very good MOBA player, but I’m very self-critical as a person, so it doesn’t take long for me to figure out what I’m doing wrong and fix it.

That’s great! I have to admit that shotcalling is really hard in Heroes of the Storm, especially while playing carry Heroes. How do you make huge plays while still staying focused on what the team needs to do macro-wise?

Trial and error from scrims mostly, I try to do a lot of crazy things in scrims and end up dying/throwing, but it’s for the reason that, if I do those things, I’ll always know my limits when it’s in a serious game. So since I already know my limits on the Hero I’m playing, I can then focus on the macro decisions going into the game instead of worrying about how I’m going to play.

Were there any odd picks you held in reserve (like a secret Chromie strat or a deep, hidden love for Gazlowe) during your time on AA?

We practiced Chromie a couple times in scrims and had success with it. Also our Butcher pick we played against Tempo once was one of our most successful strats. Never got to pull them out though.

Haha, that was actually a complete troll question.

I love Chromie lol. Made us play her a few times cause she’s really fun to play.

What was the best part about playing with the guys on Astral Authority?

They’re all very genuine in their opinions and don’t hide their feelings about things. It allowed us to improve on things pretty quickly instead of wondering what the issue was. If you know everyone’s true feelings and outlooks on the game, then it’s not that hard to improve. They’re still the team I felt the most comfortable being on to this day—everyone from the players to our manager/coach, was just an enjoyable experience overall.

Why did you end up leaving Astral Authority? Was it just a difference of opinions?

Our scrims were pretty unproductive for awhile and, as a person who really hates losing, it was wearing me down over time. It didn’t feel like we were improving for a few weeks because it’d be like the same thing most nights. However, it was most likely just a slump after the event, something I’ve also been through with old MG. Just didn’t feel like it was the right decision to stay at the time.

You sounded like you were dead set on competing with the reformed Murloc Geniuses. Why did you retire at the last moment?

I really didn’t enjoy playing the game outside of competitive—still don’t unless I’m just in the mood. If I’m not enjoying what I’m doing and it gets to the point where it’s just a constant frustration, it’s not worth it to continue playing. So I retired. Don’t know how long I’ll stay retired from competitive but wouldn’t mind coming back eventually because I do really enjoy competitive. It’s just very unenjoyable outside of it.

The positive, optimistic side of Reddit disagrees with you :p.

About the game?

About the game being fun. Lots of posts about how people love playing this game over LoL or Dota because it’s stress free and super casual.

If you’re a casual player and you’re playing it casually, it’s a really fun game. However, if you’re really competitive or a pro player and you’re playing solo queue, it’s not that fun because the quality of practice is insanely low.

Career Summary and Fun Stuff

Looking back on your career so far, what was the best moment of all time? Best tournament?

I have two favorite moments. First one is qualifying for Vegas back in 2015 with MG. It was my first LAN and I also got to travel to one of the places I’ve always wanted to go within the US.

Murloc Geniuses in Vegas

 

My second favorite moment was getting top 4 at Summer Regionals 2 [in Burbank] with AA—finally was able to reach that goal which avoided me for the longest time. Was a great feeling, especially because we won off of a five man Leap and our crazy Greymane, Abathur, solo heal Tass comp.

Who is the most underrated player you’ve ever played with (or against)?

Probably Nightmare or Cauthon. Nightmare is someone we tried out on MG, and he’s a good player with a strong work ethic, but no one’s really given him a shot yet. Was easily one of our best tryouts. Cauthon is a player that doesn’t usually get a lot of praise or is underrated due to his age or whatever it may be, but he’s easily the most consistently high performing ranged player I’ve played with in HotS. He’ll always do his job and he has solid comms, which makes it easy to play with him right off the bat.

Are there any exceptional people you’ve met along the way that you want to give a shoutout to?

TalkingTrees. Never really had much experience with him until AA, so it was nice to see how good he was at playing carry Heroes like Li-Ming. Faye is still one of the best players to me, regardless of what people think of her Hero pool. She’s a very consistent player who also is able to make plays at the same time.

Zuna because he’s probably the most aggressive player in NA when it comes to shotcalls and just individual play. You can learn a lot from just watching him play. Last, but not least, Mcintyre is someone who I respect a lot. He has a very large Hero pool and a strong passion for the game which makes him one of the best players in NA. He’s someone I learned a lot about melees from watching him play, especially on Heroes I wasn’t very comfortable on.

Awesome. Well, I don’t want this to sound like a funeral for your career. There’s still a huge future ahead of you, so we’ll end things on a lighter note. What are some of your interests outside of gaming? Gardening? Wine tasting? :^)

Outside of gaming, probably traveling and anything to do with astronomy. That’s a big reason I got into gaming in the first place was to travel. I plan on making this my career as long as possible so I get to enjoy traveling and gaming.

I actually did not know that about you. We should talk about astronomy sometime, I’m crazy about stellar masses ^^. Next, an important question. Worst roommate: Chen, Murky, or Nazeebo?

Murky, can never understand what he’s saying and smells like fish.

Marry, boff, kill: Chromie, Li-Ming, Sonya?

What does boff mean rofl. And marry Chromie, kill Sonya, boff Li-Ming. Gotta marry the timelord, can do some crazy stuff with that…and Sonya might kill me if she’s any of the other two so rip.


In the final part of the Q&A with Equinox, we’ll be talking about his future goals and whether or not he plans on continuing in Heroes of the Storm as well as a brief breakdown of his playstyle and advice to new aspiring players. Stick around!


EsportsJohn is unbelievably excited that OGN is re-uploading classic Brood War VoDs to YouTube. You can follow him on Twitter or support him on Patreon.

Refocusing. Planning a new goal.

So, to be straightforward: I was fired from Esports Edition this week.

A large part of the reasoning for this decision was my chronic failure to produce articles on time and communicate properly with the management. This isn’t the first time. In many ways, it reminds me of my schoolwork in high school and college; I’ve never been much of a prolific writer, and I often miss deadlines.

I have the worst form of writer’s block. The inability to put two sentences together if I’m not sincerely interested in the topic. Then, when I’m late, I tend to quiet myself because I know that I have no real excuse (and I hate making excuses for my failures). The only thing I can say is, “I just didn’t do it.”

The more overdue my material becomes and the more impatient those waiting on me for it become, the more difficult it becomes for me to write at all. I let the weight of all that pressure push down on me, unable to lift it away piece by piece. The only real release is dropping all of it, quitting, and starting over.

This is something I’ve lived with and tried to understand for many years. It’s possible I just have a fundamental “laziness” that I’ve yet to overcome. Maybe I don’t understand the value of “hard work”. I’m not really sure. I haven’t discovered why I do the things that I do yet.

Whatever the case, I’m moving forward and trying to figure out what works best for me.

What Was Wrong With Esports Edition

The first and most important goal that I have is writing about the things I want to write about. When I am excited about a topic, I put everything I have into it, and thoughts and ideas flow out without effort. Part of the reason why it was so difficult for me to write pieces at Esports Edition was because I was continually being forced into a smaller box.

First of all, you should understand what Esports Edition is, and what it’s goals are. Esports Edition is a subsidiary of a larger corporation called Perk.com. Perk.com makes its money through advertising on apps that reward viewers for watching videos, reading articles, and using the app. Like all companies that make most of their money from ad revenue, their goal is to create lots of short, engaging content that will keep the viewer interested and looking at the screen.

I was told early on when I joined them as a startup that they were looking to foster a gaming community and create a sort of “grassroots” news movement. I’m not one to put all of my eggs into the “community” startup basket, but I’m also not a huge fan of large corporate identities (as can be seen from my constant criticism of ESL). It seemed like a good goal, and very much in line with the sort of community I was trying to foster at TeamLiquid.net before I was expelled quite unfairly. In hindsight, it’s ironic that I placed so much faith in the Esports Edition group.

The first few articles I wrote for them were supposed to be “general, evergreen” content. They wanted me to write pieces that anyone could read, whether they were new to the game or seasoned veterans, could read and learn from. They also wanted it to be “evergreen”, or “timeless”, meaning that it had to be general enough to not attach itself to a single patch, event, team, or player’s success. I wrote about using the Dragon Knight and the perks of Talents vs Items.

It was boring, tedious work trying to fit myself into this box, but I was promised more freedom in the future once they had built up a base of articles for the site.

Needless to say, this never really happened. They kept pushing for very general content and disliked my pieces that went over 1200 words. When the 500 word cap rule came into effect this month, I was already done. Not only would that cut my pay in half (1000 words/article on average previously), but it was fitting me once again into a very small box which I didn’t care for.

The best analogy I can give is a BuzzFeed article. And I swore I would never write BuzzFeed articles when I first started my freelance writing career. Never ever.

When that rule was implemented, I was already considering new jobs, including the writing position at ESL. Being fired is no loss in terms of where I was headed anyway, though it still stings to know that I failed. It has put me in a situation where I need to figure out my priorities and the direction I want to head very quickly. I don’t have time to sit around and think about what I would like to do in the future; the future is NOW.

What I’m Refocusing On

About eight months ago, I decided that I was going to make a living in esports. My ultimate aim was always to be an Editor-in-Chief. I loved the work that I did at Team Liquid managing writers, scheduling content, and filling in whenever a writer was sick or unable to write. It was everything that I could ever want to do in life. But you don’t get to a position like that without lots and lots of writing first.

Luckily, there are still things I definitely want to write about. I’ve never been interested in straight up news or interest pieces. I’m not a flowery writer. I parse through a situation or incident, find what’s right and what’s wrong, and I try to convey that. It’s very similar to editing in a way.

To that end, I love writing editorials providing criticism. I’m honestly not that opinionated, but when I see something that is particularly worrisome like AA’s behavior during ESL’s recent rulings, I am compelled to speak out. We don’t have a lot of criticism in the community anymore aside from Reddit mobs, and I don’t think that does the scene any favors. Criticism is a guideline for discussion, understanding, and improvement.

I also really love doing interviews. To be honest, I haven’t really done many, but the ones that I have done felt truly amazing, and I think I have a knack for it. My goal is to expose people as they truly are so that people don’t have to sort through the multitudes of opinions of them based on hearsay and speculation.

There are actually so many incredible people in the Heroes scene like Equinox, Khaldor, and some of the guys from Big Gods. At the same time, there’s a lot of connotation with their names and “arrogance” or “attitude”. You really don’t know until you talk to them and treat them like human beings instead of celebrities.

The last and final piece of the puzzle is guide writing. I have always loved writing guides, dating all the way back to my time on TL Strategy. I love it. They are time consuming and can be a nightmare to update, but I love them so much. More guides to come.

The Great SQL Project

It’s no secret that I’ve been working on statistics for Heroes of the Storm. Up until MasterLeague.net launched only a few months ago, there was literally no definitive source for finding the drafts of every game in the order that they happened.

This was a problem when I first started trying to think about collecting drafts and studying them, so I began to build spreadsheets to collect the data. Despite rather lukewarm responses, I think the spreadsheets were a resounding success in terms of what they were intended to do.

But they had some limitations. I managed to find some SQL-like query functions in Google Sheets that slimmed them down substantially, but it still wasn’t what I ultimately wanted. I wanted tools that viewers, casters, and analysts could use to quickly gain information, study, and use to predict the game.

So I started creating a fully fledged database. I literally know nothing about this field of programming and I’m learning on the fly, but I feel confident that I can create an in-depth collection of games, drafts, and even player picks that can be used as a powerful tool for searches.

I’ve planned out the entire database and gone over it with a friend of mine who is a DBM (database manager). The MySQL server is being set up this week, and Dthehunter and I are going to be working tirelessly over the next month or two to populate the database with the appropriate data.

The ultimate goal is an app that will have several tools that help users dynamically view and predict games. I can’t reveal too much about the tools at this time, but I am eagerly anticipating the finished product that I envisioned almost four months ago finally come to fruition. Stay tuned for updates.